Week two
Sky-trip » Devlog
For this week, we implemented the poisonous clouds which will deduct the player's health when the player hits the cloud. We also developed a health bar that decreases and changes colour. Furthermore, we implemented the coin system which will allow players to gain coins for main menu items. For next week, we would like to make the main menu that allows players to save and load data, better player control and prettier player, and a power-up system.
Files
Sky-trip creative brief.docx 13 kB
Jan 30, 2021
Sky-trip - Level1 - PC, Mac & Linux Standalone - Unity 2019.4.18f1 Personal_ _DX11_ 2021-02-05 21-31-22.mp4 21 MB
Feb 06, 2021
Get Sky-trip
Sky-trip
Status | In development |
Author | martinzheng49 |
Genre | Simulation |
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